SMC Summer School 2025 : The auditory gardener : creating Ambisonic landscapes
A three-day summer school that introduces you to Ambisonics in theory and practice, and allows you to realize a 3D audio project in the field of electronic music, sound design in the context of sleep research, sonification of particle compositions of Graz’ air, storytelling for audio stories, or spatial music production.
You will work in teams, and present your project in Dom im Berg. Participation includes theory lessons, hands-on exercises with free software and presentation of DIY hardware, feedback and support of your project, the presentation, and 3x lunch/ 5x coffee breaks.
The summer school will take place at the IEM, Inffeldgasse 10, Graz, with a maximum of 50 participants.
If this sounds interesting, please register!
Organizers
Matthias Frank, Katharina Groß-Vogt, Lukas Gölles, and Stefan Riedel
Requirements
- familiarity with a digital audio workstation (DAW)
- basic coding experience (depending on the choice of the ideation session)
- interest in spatial audio.
You will need to bring your laptop with Reaper installed and headphones.
Instructors
- Marko Ciciliani, Matthias Frank, Jakob Gille, Lukas Gölles, Katharina Groß-Vogt, Stefan Riedel, Winfried Ritsch, and Sofia Vallejo (IEM/KUG)
- Astrid Drechsler (Communication, Media, Sound and Interaction Design/FH University of Applied Sciences)
- Abhishek Choubey and Sandra Pauletto (Division of Media Technology and Interaction Design, KTH, Sweden)
Preliminary program
Day 1 - Monday July 7 - Soil preparation
8:15 | Registraion | IEM CUBE | |
8:45 | Opening | IEM CUBE | |
9:00–12:00 | Theoretical lessons | ||
9:00–9:45 | Psychoacoustics and Spatial Hearing | IEM CUBE | |
9:45–10:45 | Ambisonics | IEM CUBE | |
10:30–10:45 | Coffee break | ||
11:00–12:00 | Immersive Sound Reinforcement | IEM CUBE | |
12:00–13:00 | Lunch @Mensa | ||
13:00–14:30 | Listening and discussion of examples of Ambisonic pieces, music mixes, sonifications and soundscapes. | IEM CUBE | |
14:30–15:00 | Coffee break | ||
15:00–15:30 | Presentation of ideation workshops | IEM CUBE | |
16:00–18:00 | Hands-on introduction to the IEM Plugins. | IEM CUBE |
Day 2 - Tuesday July 8 - Seed sowing
8:30 | Choice of ideation workshop | IEM CUBE | |||
9:00–13:00 | |||||
(cancelled) | |||||
Option Ⓑ | Artistic workshop | Marko Ciciliani and Jakob Gille | max. 8 participants | IEM Produktionsstudio | |
Option Ⓒ | Sonification of Air Particles in Gra z | Katharina Gross-Vogt and Sofia Vallejo | max. 12 participants | IEM Hörsaal Petersgasse | |
Option Ⓓ | Spatial Music Production | Matthias Frank and Lukas Gölles | max. 12 participants | IEM CUBE | |
Option Ⓔ | Storytelling for Audio Stories | Astrid Drechlser | max. 12 participants | IEM Lehrstudio | |
Option Ⓕ | Art Installations | Winfried Ritsch | max. 5. participants | IEM Seminarraum | |
10:30–10:45 | Coffee break | ||||
13:00–14:00 | Lunch @Mensa | ||||
14:00–18:00 | Working on team projects | supported by IEM staff | tba |
Day 3 - Wednesday July 9 - Watering and harvest
9:00–10:30 | Presentations of DIY 3D audio hardware (Ambisonics Microphones, Headphone-Tracker, Headphones, Line Arrays, …) |
IEM CUBE | |
10:30–11:00 | Coffee break | ||
11:00–13:00 | Rehearsal in CUBE + Peer Feedback | tba | |
13:00–14:00 | Lunch @Mensa | ||
15:00–16:00 | Common soundcheck and technical set-up | Dom im Berg | |
16:00–18:00 | Individual rehearsals | Dom im Berg | |
19:00 | Concert and closing | Dom im Berg |
Summer School Tracks
Ⓑ Artistic workshop
Instructors: Marko Ciciliani, Jakob Gille (IEM)
How to approach spatialization of sound from the point of view of composition? What movement is potentially already present in a sound and how can it be expanded and transformed in a musical context?
In the artistic workshop we will work on spatialization of sound as a musical means of expression. While creative approaches stand in the foreground, this will go hand in hand with the use of technological means as well as reflections of psychoacoustic concerns, in order to bring artistic concepts to their best possible effect.
Ⓒ Sonification of Air Particles in Graz
Instructors: Katharina Gross-Vogt, Sofia Vallejo (IEM)
Which nano and micro particles can be found in the air of Graz? Are they anthropogenic, typically consisting of only few, pure elements, or are they natural, i.e. typically more diverse? Which differences can we hear between probes from clean and heavily polluted sites? In this workshop, we will work with recent data provided by the NanoMicroLab Graz of the University of Graz.
We will prepare the data for you to use with SuperCollider or Pure Data, and give an overview of sonification algorithms. In teams, you will develop your own particle composition.
Ⓓ Spatial music production
Instructors: Matthias Frank, Lukas Gölles, Stefan Riedel (IEM)
This workshop offers a practical introduction to spatial music production, with a focus on both the artistic and technical dimensions of working with immersive audio. Participants will become familiar with current tools for spatial composition, explore recording techniques tailored to spatial formats, and develop approaches for crafting compelling and nuanced spatial mixes.
You can bring stems of your own music productions or use material provided by us. Depending on the setup, demonstrations and hands-on exercises will be conducted using either binaural playback over headphones or multichannel loudspeaker systems.
Ⓔ Storytelling for audio stories
Instructors: Astrid Drechsler (FH University of Appield Sciences, Graz)
Sound design helps create an immersive atmosphere, bringing the narrative to life. It adds emotional depth, enhances storytelling, and elevates the listening experience.
What to expect in the workshop:
- Introduction to the basics of sound design: sound effects, music, and their impact.
- Why and how sound design supports the structure and content of an audio storie.
- Practical tips on how to creatively and effectively use sound to engage your storytelling.
Ⓕ Art Installations
Instructors: Winfried Ritsch (IEM)
From the MAVE (Moveable Auditory Virtual Environment) with directional speakers and virtual acoustics, to playing an instrument in an Ambisonics setup in a spatial environment, sound installations with embedded controllers are explored and implemented for the Sound Installation Parcour at SMC25.